Computer Graphics for MSc in Engineering, 7.5 Credits
This course covers principles and practice for 3D rendering of realistic images. We include common real-time game techniques and physically-based simulation of materials and lighting, as well as techniques used in movie-production rendering, like path tracing and ray tracing. You will get to implement several techniques from the ground up; and hopefully, you will look at the world in a new way after taking this course, with a deeper understanding of why things look the way they do.
Level of education
Second cycle, has only first-cycle course/s as entry requirements (A1N)
School of Science and Technology
When is the course offered?
Prerequisites: Integrals and Differential Equations, 7,5 Credits, Linear Algebra for MSc in Engineering, 7,5 Credits, Algorithms, Data Structures and Complexity for MSc in Engineering, 7,5 Credits, and Software Engineering for MSc in Engineering, 15 Credits. The applicant must also have qualifications corresponding to the course "English 6" or "English B" from the Swedish Upper Secondary School.
Selection: Academic points
Application code: X5617