Real Time Programming, 7.5 Credits
Most computer systems in the world today are neither computers, smartphones nor game consoles, but embedded computers in hardware such as cars, airplanes, consumer electronics and the like. These applications raise a number of requirements on dealing with concurrency and time limits. The course addresses important aspects of programming such systems and also other systems where the software is split into multiple processes. These include realtime operating systems, scheduling, resource management and analysis using petri-nets.
Level of education
First cycle, has less than 60 credits in first-cycle course/s as entry requirements (G1F)
School of Science and Technology